Current File : //proc/thread-self/root/usr/src/linux-headers-6.8.0-59/include/linux/fb.h
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _LINUX_FB_H
#define _LINUX_FB_H

#include <linux/refcount.h>
#include <linux/kgdb.h>
#include <uapi/linux/fb.h>

#define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor_user)

#include <linux/fs.h>
#include <linux/init.h>
#include <linux/workqueue.h>
#include <linux/notifier.h>
#include <linux/list.h>
#include <linux/backlight.h>
#include <linux/slab.h>

#include <asm/fb.h>

struct vm_area_struct;
struct fb_info;
struct device;
struct file;
struct videomode;
struct device_node;

/* Definitions below are used in the parsed monitor specs */
#define FB_DPMS_ACTIVE_OFF	1
#define FB_DPMS_SUSPEND		2
#define FB_DPMS_STANDBY		4

#define FB_DISP_DDI		1
#define FB_DISP_ANA_700_300	2
#define FB_DISP_ANA_714_286	4
#define FB_DISP_ANA_1000_400	8
#define FB_DISP_ANA_700_000	16

#define FB_DISP_MONO		32
#define FB_DISP_RGB		64
#define FB_DISP_MULTI		128
#define FB_DISP_UNKNOWN		256

#define FB_SIGNAL_NONE		0
#define FB_SIGNAL_BLANK_BLANK	1
#define FB_SIGNAL_SEPARATE	2
#define FB_SIGNAL_COMPOSITE	4
#define FB_SIGNAL_SYNC_ON_GREEN	8
#define FB_SIGNAL_SERRATION_ON	16

#define FB_MISC_PRIM_COLOR	1
#define FB_MISC_1ST_DETAIL	2	/* First Detailed Timing is preferred */
#define FB_MISC_HDMI		4
struct fb_chroma {
	__u32 redx;	/* in fraction of 1024 */
	__u32 greenx;
	__u32 bluex;
	__u32 whitex;
	__u32 redy;
	__u32 greeny;
	__u32 bluey;
	__u32 whitey;
};

struct fb_monspecs {
	struct fb_chroma chroma;
	struct fb_videomode *modedb;	/* mode database */
	__u8  manufacturer[4];		/* Manufacturer */
	__u8  monitor[14];		/* Monitor String */
	__u8  serial_no[14];		/* Serial Number */
	__u8  ascii[14];		/* ? */
	__u32 modedb_len;		/* mode database length */
	__u32 model;			/* Monitor Model */
	__u32 serial;			/* Serial Number - Integer */
	__u32 year;			/* Year manufactured */
	__u32 week;			/* Week Manufactured */
	__u32 hfmin;			/* hfreq lower limit (Hz) */
	__u32 hfmax;			/* hfreq upper limit (Hz) */
	__u32 dclkmin;			/* pixelclock lower limit (Hz) */
	__u32 dclkmax;			/* pixelclock upper limit (Hz) */
	__u16 input;			/* display type - see FB_DISP_* */
	__u16 dpms;			/* DPMS support - see FB_DPMS_ */
	__u16 signal;			/* Signal Type - see FB_SIGNAL_* */
	__u16 vfmin;			/* vfreq lower limit (Hz) */
	__u16 vfmax;			/* vfreq upper limit (Hz) */
	__u16 gamma;			/* Gamma - in fractions of 100 */
	__u16 gtf	: 1;		/* supports GTF */
	__u16 misc;			/* Misc flags - see FB_MISC_* */
	__u8  version;			/* EDID version... */
	__u8  revision;			/* ...and revision */
	__u8  max_x;			/* Maximum horizontal size (cm) */
	__u8  max_y;			/* Maximum vertical size (cm) */
};

struct fb_cmap_user {
	__u32 start;			/* First entry	*/
	__u32 len;			/* Number of entries */
	__u16 __user *red;		/* Red values	*/
	__u16 __user *green;
	__u16 __user *blue;
	__u16 __user *transp;		/* transparency, can be NULL */
};

struct fb_image_user {
	__u32 dx;			/* Where to place image */
	__u32 dy;
	__u32 width;			/* Size of image */
	__u32 height;
	__u32 fg_color;			/* Only used when a mono bitmap */
	__u32 bg_color;
	__u8  depth;			/* Depth of the image */
	const char __user *data;	/* Pointer to image data */
	struct fb_cmap_user cmap;	/* color map info */
};

struct fb_cursor_user {
	__u16 set;			/* what to set */
	__u16 enable;			/* cursor on/off */
	__u16 rop;			/* bitop operation */
	const char __user *mask;	/* cursor mask bits */
	struct fbcurpos hot;		/* cursor hot spot */
	struct fb_image_user image;	/* Cursor image */
};

/*
 * Register/unregister for framebuffer events
 */

/*	The resolution of the passed in fb_info about to change */
#define FB_EVENT_MODE_CHANGE		0x01

#ifdef CONFIG_GUMSTIX_AM200EPD
/* only used by mach-pxa/am200epd.c */
#define FB_EVENT_FB_REGISTERED          0x05
#define FB_EVENT_FB_UNREGISTERED        0x06
#endif

/*      A display blank is requested       */
#define FB_EVENT_BLANK                  0x09

struct fb_event {
	struct fb_info *info;
	void *data;
};

struct fb_blit_caps {
	u32 x;
	u32 y;
	u32 len;
	u32 flags;
};

#ifdef CONFIG_FB_NOTIFY
extern int fb_register_client(struct notifier_block *nb);
extern int fb_unregister_client(struct notifier_block *nb);
extern int fb_notifier_call_chain(unsigned long val, void *v);
#else
static inline int fb_register_client(struct notifier_block *nb)
{
	return 0;
};

static inline int fb_unregister_client(struct notifier_block *nb)
{
	return 0;
};

static inline int fb_notifier_call_chain(unsigned long val, void *v)
{
	return 0;
};
#endif

/*
 * Pixmap structure definition
 *
 * The purpose of this structure is to translate data
 * from the hardware independent format of fbdev to what
 * format the hardware needs.
 */

#define FB_PIXMAP_DEFAULT 1     /* used internally by fbcon */
#define FB_PIXMAP_SYSTEM  2     /* memory is in system RAM  */
#define FB_PIXMAP_IO      4     /* memory is iomapped       */
#define FB_PIXMAP_SYNC    256   /* set if GPU can DMA       */

struct fb_pixmap {
	u8  *addr;		/* pointer to memory			*/
	u32 size;		/* size of buffer in bytes		*/
	u32 offset;		/* current offset to buffer		*/
	u32 buf_align;		/* byte alignment of each bitmap	*/
	u32 scan_align;		/* alignment per scanline		*/
	u32 access_align;	/* alignment per read/write (bits)	*/
	u32 flags;		/* see FB_PIXMAP_*			*/
	u32 blit_x;             /* supported bit block dimensions (1-32)*/
	u32 blit_y;             /* Format: blit_x = 1 << (width - 1)    */
	                        /*         blit_y = 1 << (height - 1)   */
	                        /* if 0, will be set to 0xffffffff (all)*/
	/* access methods */
	void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
	void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
};

#ifdef CONFIG_FB_DEFERRED_IO
struct fb_deferred_io_pageref {
	struct page *page;
	unsigned long offset;
	/* private */
	struct list_head list;
};

struct fb_deferred_io {
	/* delay between mkwrite and deferred handler */
	unsigned long delay;
	bool sort_pagereflist; /* sort pagelist by offset */
	int open_count; /* number of opened files; protected by fb_info lock */
	struct mutex lock; /* mutex that protects the pageref list */
	struct list_head pagereflist; /* list of pagerefs for touched pages */
	/* callback */
	void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
};
#endif

/*
 * Frame buffer operations
 *
 * LOCKING NOTE: those functions must _ALL_ be called with the console
 * semaphore held, this is the only suitable locking mechanism we have
 * in 2.6. Some may be called at interrupt time at this point though.
 *
 * The exception to this is the debug related hooks.  Putting the fb
 * into a debug state (e.g. flipping to the kernel console) and restoring
 * it must be done in a lock-free manner, so low level drivers should
 * keep track of the initial console (if applicable) and may need to
 * perform direct, unlocked hardware writes in these hooks.
 */

struct fb_ops {
	/* open/release and usage marking */
	struct module *owner;
	int (*fb_open)(struct fb_info *info, int user);
	int (*fb_release)(struct fb_info *info, int user);

	/* For framebuffers with strange non linear layouts or that do not
	 * work with normal memory mapped access
	 */
	ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
			   size_t count, loff_t *ppos);
	ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
			    size_t count, loff_t *ppos);

	/* checks var and eventually tweaks it to something supported,
	 * DO NOT MODIFY PAR */
	int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);

	/* set the video mode according to info->var */
	int (*fb_set_par)(struct fb_info *info);

	/* set color register */
	int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
			    unsigned blue, unsigned transp, struct fb_info *info);

	/* set color registers in batch */
	int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);

	/* blank display */
	int (*fb_blank)(int blank, struct fb_info *info);

	/* pan display */
	int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);

	/* Draws a rectangle */
	void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
	/* Copy data from area to another */
	void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
	/* Draws a image to the display */
	void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);

	/* Draws cursor */
	int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);

	/* wait for blit idle, optional */
	int (*fb_sync)(struct fb_info *info);

	/* perform fb specific ioctl (optional) */
	int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
			unsigned long arg);

	/* Handle 32bit compat ioctl (optional) */
	int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
			unsigned long arg);

	/* perform fb specific mmap */
	int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);

	/* get capability given var */
	void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
			    struct fb_var_screeninfo *var);

	/* teardown any resources to do with this framebuffer */
	void (*fb_destroy)(struct fb_info *info);

	/* called at KDB enter and leave time to prepare the console */
	int (*fb_debug_enter)(struct fb_info *info);
	int (*fb_debug_leave)(struct fb_info *info);
};

#ifdef CONFIG_FB_TILEBLITTING
#define FB_TILE_CURSOR_NONE        0
#define FB_TILE_CURSOR_UNDERLINE   1
#define FB_TILE_CURSOR_LOWER_THIRD 2
#define FB_TILE_CURSOR_LOWER_HALF  3
#define FB_TILE_CURSOR_TWO_THIRDS  4
#define FB_TILE_CURSOR_BLOCK       5

struct fb_tilemap {
	__u32 width;                /* width of each tile in pixels */
	__u32 height;               /* height of each tile in scanlines */
	__u32 depth;                /* color depth of each tile */
	__u32 length;               /* number of tiles in the map */
	const __u8 *data;           /* actual tile map: a bitmap array, packed
				       to the nearest byte */
};

struct fb_tilerect {
	__u32 sx;                   /* origin in the x-axis */
	__u32 sy;                   /* origin in the y-axis */
	__u32 width;                /* number of tiles in the x-axis */
	__u32 height;               /* number of tiles in the y-axis */
	__u32 index;                /* what tile to use: index to tile map */
	__u32 fg;                   /* foreground color */
	__u32 bg;                   /* background color */
	__u32 rop;                  /* raster operation */
};

struct fb_tilearea {
	__u32 sx;                   /* source origin in the x-axis */
	__u32 sy;                   /* source origin in the y-axis */
	__u32 dx;                   /* destination origin in the x-axis */
	__u32 dy;                   /* destination origin in the y-axis */
	__u32 width;                /* number of tiles in the x-axis */
	__u32 height;               /* number of tiles in the y-axis */
};

struct fb_tileblit {
	__u32 sx;                   /* origin in the x-axis */
	__u32 sy;                   /* origin in the y-axis */
	__u32 width;                /* number of tiles in the x-axis */
	__u32 height;               /* number of tiles in the y-axis */
	__u32 fg;                   /* foreground color */
	__u32 bg;                   /* background color */
	__u32 length;               /* number of tiles to draw */
	__u32 *indices;             /* array of indices to tile map */
};

struct fb_tilecursor {
	__u32 sx;                   /* cursor position in the x-axis */
	__u32 sy;                   /* cursor position in the y-axis */
	__u32 mode;                 /* 0 = erase, 1 = draw */
	__u32 shape;                /* see FB_TILE_CURSOR_* */
	__u32 fg;                   /* foreground color */
	__u32 bg;                   /* background color */
};

struct fb_tile_ops {
	/* set tile characteristics */
	void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);

	/* all dimensions from hereon are in terms of tiles */

	/* move a rectangular region of tiles from one area to another*/
	void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
	/* fill a rectangular region with a tile */
	void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
	/* copy an array of tiles */
	void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
	/* cursor */
	void (*fb_tilecursor)(struct fb_info *info,
			      struct fb_tilecursor *cursor);
	/* get maximum length of the tile map */
	int (*fb_get_tilemax)(struct fb_info *info);
};
#endif /* CONFIG_FB_TILEBLITTING */

/* FBINFO_* = fb_info.flags bit flags */
#define FBINFO_HWACCEL_DISABLED	0x0002
	/* When FBINFO_HWACCEL_DISABLED is set:
	 *  Hardware acceleration is turned off.  Software implementations
	 *  of required functions (copyarea(), fillrect(), and imageblit())
	 *  takes over; acceleration engine should be in a quiescent state */

/* hints */
#define FBINFO_VIRTFB		0x0004 /* FB is System RAM, not device. */
#define FBINFO_PARTIAL_PAN_OK	0x0040 /* otw use pan only for double-buffering */
#define FBINFO_READS_FAST	0x0080 /* soft-copy faster than rendering */

/* hardware supported ops */
/*  semantics: when a bit is set, it indicates that the operation is
 *   accelerated by hardware.
 *  required functions will still work even if the bit is not set.
 *  optional functions may not even exist if the flag bit is not set.
 */
#define FBINFO_HWACCEL_NONE		0x0000
#define FBINFO_HWACCEL_COPYAREA		0x0100 /* required */
#define FBINFO_HWACCEL_FILLRECT		0x0200 /* required */
#define FBINFO_HWACCEL_IMAGEBLIT	0x0400 /* required */
#define FBINFO_HWACCEL_ROTATE		0x0800 /* optional */
#define FBINFO_HWACCEL_XPAN		0x1000 /* optional */
#define FBINFO_HWACCEL_YPAN		0x2000 /* optional */
#define FBINFO_HWACCEL_YWRAP		0x4000 /* optional */

#define FBINFO_MISC_TILEBLITTING       0x20000 /* use tile blitting */

/* A driver may set this flag to indicate that it does want a set_par to be
 * called every time when fbcon_switch is executed. The advantage is that with
 * this flag set you can really be sure that set_par is always called before
 * any of the functions dependent on the correct hardware state or altering
 * that state, even if you are using some broken X releases. The disadvantage
 * is that it introduces unwanted delays to every console switch if set_par
 * is slow. It is a good idea to try this flag in the drivers initialization
 * code whenever there is a bug report related to switching between X and the
 * framebuffer console.
 */
#define FBINFO_MISC_ALWAYS_SETPAR   0x40000

/*
 * Host and GPU endianness differ.
 */
#define FBINFO_FOREIGN_ENDIAN	0x100000
/*
 * Big endian math. This is the same flags as above, but with different
 * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
 * and host endianness. Drivers should not use this flag.
 */
#define FBINFO_BE_MATH  0x100000
/*
 * Hide smem_start in the FBIOGET_FSCREENINFO IOCTL. This is used by modern DRM
 * drivers to stop userspace from trying to share buffers behind the kernel's
 * back. Instead dma-buf based buffer sharing should be used.
 */
#define FBINFO_HIDE_SMEM_START  0x200000


struct fb_info {
	refcount_t count;
	int node;
	int flags;
	/*
	 * -1 by default, set to a FB_ROTATE_* value by the driver, if it knows
	 * a lcd is not mounted upright and fbcon should rotate to compensate.
	 */
	int fbcon_rotate_hint;
	struct mutex lock;		/* Lock for open/release/ioctl funcs */
	struct mutex mm_lock;		/* Lock for fb_mmap and smem_* fields */
	struct fb_var_screeninfo var;	/* Current var */
	struct fb_fix_screeninfo fix;	/* Current fix */
	struct fb_monspecs monspecs;	/* Current Monitor specs */
	struct fb_pixmap pixmap;	/* Image hardware mapper */
	struct fb_pixmap sprite;	/* Cursor hardware mapper */
	struct fb_cmap cmap;		/* Current cmap */
	struct list_head modelist;      /* mode list */
	struct fb_videomode *mode;	/* current mode */

#if IS_ENABLED(CONFIG_FB_BACKLIGHT)
	/* assigned backlight device */
	/* set before framebuffer registration,
	   remove after unregister */
	struct backlight_device *bl_dev;

	/* Backlight level curve */
	struct mutex bl_curve_mutex;
	u8 bl_curve[FB_BACKLIGHT_LEVELS];
#endif
#ifdef CONFIG_FB_DEFERRED_IO
	struct delayed_work deferred_work;
	unsigned long npagerefs;
	struct fb_deferred_io_pageref *pagerefs;
	struct fb_deferred_io *fbdefio;
#endif

	const struct fb_ops *fbops;
	struct device *device;		/* This is the parent */
#if defined(CONFIG_FB_DEVICE)
	struct device *dev;		/* This is this fb device */
#endif
	int class_flag;                    /* private sysfs flags */
#ifdef CONFIG_FB_TILEBLITTING
	struct fb_tile_ops *tileops;    /* Tile Blitting */
#endif
	union {
		char __iomem *screen_base;	/* Virtual address */
		char *screen_buffer;
	};
	unsigned long screen_size;	/* Amount of ioremapped VRAM or 0 */
	void *pseudo_palette;		/* Fake palette of 16 colors */
#define FBINFO_STATE_RUNNING	0
#define FBINFO_STATE_SUSPENDED	1
	u32 state;			/* Hardware state i.e suspend */
	void *fbcon_par;                /* fbcon use-only private area */
	/* From here on everything is device dependent */
	void *par;

	bool skip_vt_switch; /* no VT switch on suspend/resume required */
};

/* This will go away
 * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
 * when it wants to turn the acceleration engine on.  This is
 * really a separate operation, and should be modified via sysfs.
 *  But for now, we leave it broken with the following define
 */
#define STUPID_ACCELF_TEXT_SHIT

#define FB_LEFT_POS(p, bpp)          (fb_be_math(p) ? (32 - (bpp)) : 0)
#define FB_SHIFT_HIGH(p, val, bits)  (fb_be_math(p) ? (val) >> (bits) : \
						      (val) << (bits))
#define FB_SHIFT_LOW(p, val, bits)   (fb_be_math(p) ? (val) << (bits) : \
						      (val) >> (bits))

    /*
     *  `Generic' versions of the frame buffer device operations
     */

extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
extern int fb_blank(struct fb_info *info, int blank);

/*
 * Helpers for framebuffers in I/O memory
 */

extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
extern ssize_t fb_io_read(struct fb_info *info, char __user *buf,
			  size_t count, loff_t *ppos);
extern ssize_t fb_io_write(struct fb_info *info, const char __user *buf,
			   size_t count, loff_t *ppos);
int fb_io_mmap(struct fb_info *info, struct vm_area_struct *vma);

#define __FB_DEFAULT_IOMEM_OPS_RDWR \
	.fb_read	= fb_io_read, \
	.fb_write	= fb_io_write

#define __FB_DEFAULT_IOMEM_OPS_DRAW \
	.fb_fillrect	= cfb_fillrect, \
	.fb_copyarea	= cfb_copyarea, \
	.fb_imageblit	= cfb_imageblit

#define __FB_DEFAULT_IOMEM_OPS_MMAP \
	.fb_mmap	= fb_io_mmap

#define FB_DEFAULT_IOMEM_OPS \
	__FB_DEFAULT_IOMEM_OPS_RDWR, \
	__FB_DEFAULT_IOMEM_OPS_DRAW, \
	__FB_DEFAULT_IOMEM_OPS_MMAP

/*
 * Helpers for framebuffers in system memory
 */

extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
			   size_t count, loff_t *ppos);
extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
			    size_t count, loff_t *ppos);

#define __FB_DEFAULT_SYSMEM_OPS_RDWR \
	.fb_read	= fb_sys_read, \
	.fb_write	= fb_sys_write

#define __FB_DEFAULT_SYSMEM_OPS_DRAW \
	.fb_fillrect	= sys_fillrect, \
	.fb_copyarea	= sys_copyarea, \
	.fb_imageblit	= sys_imageblit

/*
 * Helpers for framebuffers in DMA-able memory
 */

#define __FB_DEFAULT_DMAMEM_OPS_RDWR \
	.fb_read	= fb_sys_read, \
	.fb_write	= fb_sys_write

#define __FB_DEFAULT_DMAMEM_OPS_DRAW \
	.fb_fillrect	= sys_fillrect, \
	.fb_copyarea	= sys_copyarea, \
	.fb_imageblit	= sys_imageblit

/* fbmem.c */
extern int register_framebuffer(struct fb_info *fb_info);
extern void unregister_framebuffer(struct fb_info *fb_info);
extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
				u32 height, u32 shift_high, u32 shift_low, u32 mod);
extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
extern void fb_set_suspend(struct fb_info *info, int state);
extern int fb_get_color_depth(struct fb_var_screeninfo *var,
			      struct fb_fix_screeninfo *fix);
extern int fb_get_options(const char *name, char **option);
extern int fb_new_modelist(struct fb_info *info);

static inline void lock_fb_info(struct fb_info *info)
{
	mutex_lock(&info->lock);
}

static inline void unlock_fb_info(struct fb_info *info)
{
	mutex_unlock(&info->lock);
}

static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
					   u8 *src, u32 s_pitch, u32 height)
{
	u32 i, j;

	d_pitch -= s_pitch;

	for (i = height; i--; ) {
		/* s_pitch is a few bytes at the most, memcpy is suboptimal */
		for (j = 0; j < s_pitch; j++)
			*dst++ = *src++;
		dst += d_pitch;
	}
}

/* fb_defio.c */
int fb_deferred_io_mmap(struct fb_info *info, struct vm_area_struct *vma);
extern int  fb_deferred_io_init(struct fb_info *info);
extern void fb_deferred_io_open(struct fb_info *info,
				struct inode *inode,
				struct file *file);
extern void fb_deferred_io_release(struct fb_info *info);
extern void fb_deferred_io_cleanup(struct fb_info *info);
extern int fb_deferred_io_fsync(struct file *file, loff_t start,
				loff_t end, int datasync);

/*
 * Generate callbacks for deferred I/O
 */

#define __FB_GEN_DEFAULT_DEFERRED_OPS_RDWR(__prefix, __damage_range, __mode) \
	static ssize_t __prefix ## _defio_read(struct fb_info *info, char __user *buf, \
					       size_t count, loff_t *ppos) \
	{ \
		return fb_ ## __mode ## _read(info, buf, count, ppos); \
	} \
	static ssize_t __prefix ## _defio_write(struct fb_info *info, const char __user *buf, \
						size_t count, loff_t *ppos) \
	{ \
		unsigned long offset = *ppos; \
		ssize_t ret = fb_ ## __mode ## _write(info, buf, count, ppos); \
		if (ret > 0) \
			__damage_range(info, offset, ret); \
		return ret; \
	}

#define __FB_GEN_DEFAULT_DEFERRED_OPS_DRAW(__prefix, __damage_area, __mode) \
	static void __prefix ## _defio_fillrect(struct fb_info *info, \
						const struct fb_fillrect *rect) \
	{ \
		__mode ## _fillrect(info, rect); \
		__damage_area(info, rect->dx, rect->dy, rect->width, rect->height); \
	} \
	static void __prefix ## _defio_copyarea(struct fb_info *info, \
						const struct fb_copyarea *area) \
	{ \
		__mode ## _copyarea(info, area); \
		__damage_area(info, area->dx, area->dy, area->width, area->height); \
	} \
	static void __prefix ## _defio_imageblit(struct fb_info *info, \
						 const struct fb_image *image) \
	{ \
		__mode ## _imageblit(info, image); \
		__damage_area(info, image->dx, image->dy, image->width, image->height); \
	}

#define FB_GEN_DEFAULT_DEFERRED_IOMEM_OPS(__prefix, __damage_range, __damage_area) \
	__FB_GEN_DEFAULT_DEFERRED_OPS_RDWR(__prefix, __damage_range, io) \
	__FB_GEN_DEFAULT_DEFERRED_OPS_DRAW(__prefix, __damage_area, cfb)

#define FB_GEN_DEFAULT_DEFERRED_SYSMEM_OPS(__prefix, __damage_range, __damage_area) \
	__FB_GEN_DEFAULT_DEFERRED_OPS_RDWR(__prefix, __damage_range, sys) \
	__FB_GEN_DEFAULT_DEFERRED_OPS_DRAW(__prefix, __damage_area, sys)

#define FB_GEN_DEFAULT_DEFERRED_DMAMEM_OPS(__prefix, __damage_range, __damage_area) \
	__FB_GEN_DEFAULT_DEFERRED_OPS_RDWR(__prefix, __damage_range, sys) \
	__FB_GEN_DEFAULT_DEFERRED_OPS_DRAW(__prefix, __damage_area, sys)

/*
 * Initializes struct fb_ops for deferred I/O.
 */

#define __FB_DEFAULT_DEFERRED_OPS_RDWR(__prefix) \
	.fb_read	= __prefix ## _defio_read, \
	.fb_write	= __prefix ## _defio_write

#define __FB_DEFAULT_DEFERRED_OPS_DRAW(__prefix) \
	.fb_fillrect	= __prefix ## _defio_fillrect, \
	.fb_copyarea	= __prefix ## _defio_copyarea, \
	.fb_imageblit	= __prefix ## _defio_imageblit

#define __FB_DEFAULT_DEFERRED_OPS_MMAP(__prefix) \
	.fb_mmap	= fb_deferred_io_mmap

#define FB_DEFAULT_DEFERRED_OPS(__prefix) \
	__FB_DEFAULT_DEFERRED_OPS_RDWR(__prefix), \
	__FB_DEFAULT_DEFERRED_OPS_DRAW(__prefix), \
	__FB_DEFAULT_DEFERRED_OPS_MMAP(__prefix)

static inline bool fb_be_math(struct fb_info *info)
{
#ifdef CONFIG_FB_FOREIGN_ENDIAN
#if defined(CONFIG_FB_BOTH_ENDIAN)
	return info->flags & FBINFO_BE_MATH;
#elif defined(CONFIG_FB_BIG_ENDIAN)
	return true;
#elif defined(CONFIG_FB_LITTLE_ENDIAN)
	return false;
#endif /* CONFIG_FB_BOTH_ENDIAN */
#else
#ifdef __BIG_ENDIAN
	return true;
#else
	return false;
#endif /* __BIG_ENDIAN */
#endif /* CONFIG_FB_FOREIGN_ENDIAN */
}

extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
extern void framebuffer_release(struct fb_info *info);
extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);

/* fbmon.c */
#define FB_MAXTIMINGS		0
#define FB_VSYNCTIMINGS		1
#define FB_HSYNCTIMINGS		2
#define FB_DCLKTIMINGS		3
#define FB_IGNOREMON		0x100

#define FB_MODE_IS_UNKNOWN	0
#define FB_MODE_IS_DETAILED	1
#define FB_MODE_IS_STANDARD	2
#define FB_MODE_IS_VESA		4
#define FB_MODE_IS_CALCULATED	8
#define FB_MODE_IS_FIRST	16
#define FB_MODE_IS_FROM_VAR     32

extern int fbmon_dpms(const struct fb_info *fb_info);
extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
		       struct fb_info *info);
extern int fb_validate_mode(const struct fb_var_screeninfo *var,
			    struct fb_info *info);
extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
extern const unsigned char *fb_firmware_edid(struct device *device);
extern void fb_edid_to_monspecs(unsigned char *edid,
				struct fb_monspecs *specs);
extern void fb_destroy_modedb(struct fb_videomode *modedb);
extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);

extern int of_get_fb_videomode(struct device_node *np,
			       struct fb_videomode *fb,
			       int index);
extern int fb_videomode_from_videomode(const struct videomode *vm,
				       struct fb_videomode *fbmode);

/* modedb.c */
#define VESA_MODEDB_SIZE 43
#define DMT_SIZE 0x50

extern void fb_var_to_videomode(struct fb_videomode *mode,
				const struct fb_var_screeninfo *var);
extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
				const struct fb_videomode *mode);
extern int fb_mode_is_equal(const struct fb_videomode *mode1,
			    const struct fb_videomode *mode2);
extern int fb_add_videomode(const struct fb_videomode *mode,
			    struct list_head *head);
extern void fb_delete_videomode(const struct fb_videomode *mode,
				struct list_head *head);
extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
						struct list_head *head);
extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
						    struct list_head *head);
extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
						       struct list_head *head);
extern void fb_destroy_modelist(struct list_head *head);
extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
				     struct list_head *head);
extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
						       struct list_head *head);

/* fbcmap.c */
extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
extern int fb_alloc_cmap_gfp(struct fb_cmap *cmap, int len, int transp, gfp_t flags);
extern void fb_dealloc_cmap(struct fb_cmap *cmap);
extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
extern const struct fb_cmap *fb_default_cmap(int len);
extern void fb_invert_cmaps(void);

struct fb_videomode {
	const char *name;	/* optional */
	u32 refresh;		/* optional */
	u32 xres;
	u32 yres;
	u32 pixclock;
	u32 left_margin;
	u32 right_margin;
	u32 upper_margin;
	u32 lower_margin;
	u32 hsync_len;
	u32 vsync_len;
	u32 sync;
	u32 vmode;
	u32 flag;
};

struct dmt_videomode {
	u32 dmt_id;
	u32 std_2byte_code;
	u32 cvt_3byte_code;
	const struct fb_videomode *mode;
};

extern const struct fb_videomode vesa_modes[];
extern const struct dmt_videomode dmt_modes[];

struct fb_modelist {
	struct list_head list;
	struct fb_videomode mode;
};

extern int fb_find_mode(struct fb_var_screeninfo *var,
			struct fb_info *info, const char *mode_option,
			const struct fb_videomode *db,
			unsigned int dbsize,
			const struct fb_videomode *default_mode,
			unsigned int default_bpp);

#if defined(CONFIG_VIDEO_NOMODESET)
bool fb_modesetting_disabled(const char *drvname);
#else
static inline bool fb_modesetting_disabled(const char *drvname)
{
	return false;
}
#endif

/*
 * Convenience logging macros
 */

#define fb_err(fb_info, fmt, ...)					\
	pr_err("fb%d: " fmt, (fb_info)->node, ##__VA_ARGS__)
#define fb_notice(info, fmt, ...)					\
	pr_notice("fb%d: " fmt, (fb_info)->node, ##__VA_ARGS__)
#define fb_warn(fb_info, fmt, ...)					\
	pr_warn("fb%d: " fmt, (fb_info)->node, ##__VA_ARGS__)
#define fb_info(fb_info, fmt, ...)					\
	pr_info("fb%d: " fmt, (fb_info)->node, ##__VA_ARGS__)
#define fb_dbg(fb_info, fmt, ...)					\
	pr_debug("fb%d: " fmt, (fb_info)->node, ##__VA_ARGS__)

#define fb_warn_once(fb_info, fmt, ...)					\
	pr_warn_once("fb%d: " fmt, (fb_info)->node, ##__VA_ARGS__)

#define fb_WARN_ONCE(fb_info, condition, fmt, ...) \
	WARN_ONCE(condition, "fb%d: " fmt, (fb_info)->node, ##__VA_ARGS__)
#define fb_WARN_ON_ONCE(fb_info, x) \
	fb_WARN_ONCE(fb_info, (x), "%s", "fb_WARN_ON_ONCE(" __stringify(x) ")")

#endif /* _LINUX_FB_H */
¿Qué es la limpieza dental de perros? - Clínica veterinaria


Es la eliminación del sarro y la placa adherida a la superficie de los dientes mediante un equipo de ultrasonidos que garantiza la integridad de las piezas dentales a la vez que elimina en profundidad cualquier resto de suciedad.

A continuación se procede al pulido de los dientes mediante una fresa especial que elimina la placa bacteriana y devuelve a los dientes el aspecto sano que deben tener.

Una vez terminado todo el proceso, se mantiene al perro en observación hasta que se despierta de la anestesia, bajo la atenta supervisión de un veterinario.

¿Cada cuánto tiempo tengo que hacerle una limpieza dental a mi perro?

A partir de cierta edad, los perros pueden necesitar una limpieza dental anual o bianual. Depende de cada caso. En líneas generales, puede decirse que los perros de razas pequeñas suelen acumular más sarro y suelen necesitar una atención mayor en cuanto a higiene dental.


Riesgos de una mala higiene


Los riesgos más evidentes de una mala higiene dental en los perros son los siguientes:

  • Cuando la acumulación de sarro no se trata, se puede producir una inflamación y retracción de las encías que puede descalzar el diente y provocar caídas.
  • Mal aliento (halitosis).
  • Sarro perros
  • Puede ir a más
  • Las bacterias de la placa pueden trasladarse a través del torrente circulatorio a órganos vitales como el corazón ocasionando problemas de endocarditis en las válvulas. Las bacterias pueden incluso acantonarse en huesos (La osteomielitis es la infección ósea, tanto cortical como medular) provocando mucho dolor y una artritis séptica).

¿Cómo se forma el sarro?

El sarro es la calcificación de la placa dental. Los restos de alimentos, junto con las bacterias presentes en la boca, van a formar la placa bacteriana o placa dental. Si la placa no se retira, al mezclarse con la saliva y los minerales presentes en ella, reaccionará formando una costra. La placa se calcifica y se forma el sarro.

El sarro, cuando se forma, es de color blanquecino pero a medida que pasa el tiempo se va poniendo amarillo y luego marrón.

Síntomas de una pobre higiene dental
La señal más obvia de una mala salud dental canina es el mal aliento.

Sin embargo, a veces no es tan fácil de detectar
Y hay perros que no se dejan abrir la boca por su dueño. Por ejemplo…

Recientemente nos trajeron a la clínica a un perro que parpadeaba de un ojo y decía su dueño que le picaba un lado de la cara. Tenía molestias y dificultad para comer, lo que había llevado a sus dueños a comprarle comida blanda (que suele ser un poco más cara y llevar más contenido en grasa) durante medio año. Después de una exploración oftalmológica, nos dimos cuenta de que el ojo tenía una úlcera en la córnea probablemente de rascarse . Además, el canto lateral del ojo estaba inflamado. Tenía lo que en humanos llamamos flemón pero como era un perro de pelo largo, no se le notaba a simple vista. Al abrirle la boca nos llamó la atención el ver una muela llena de sarro. Le realizamos una radiografía y encontramos una fístula que llegaba hasta la parte inferior del ojo.

Le tuvimos que extraer la muela. Tras esto, el ojo se curó completamente con unos colirios y una lentilla protectora de úlcera. Afortunadamente, la úlcera no profundizó y no perforó el ojo. Ahora el perro come perfectamente a pesar de haber perdido una muela.

¿Cómo mantener la higiene dental de tu perro?
Hay varias maneras de prevenir problemas derivados de la salud dental de tu perro.

Limpiezas de dientes en casa
Es recomendable limpiar los dientes de tu perro semanal o diariamente si se puede. Existe una gran variedad de productos que se pueden utilizar:

Pastas de dientes.
Cepillos de dientes o dedales para el dedo índice, que hacen más fácil la limpieza.
Colutorios para echar en agua de bebida o directamente sobre el diente en líquido o en spray.

En la Clínica Tus Veterinarios enseñamos a nuestros clientes a tomar el hábito de limpiar los dientes de sus perros desde que son cachorros. Esto responde a nuestro compromiso con la prevención de enfermedades caninas.

Hoy en día tenemos muchos clientes que limpian los dientes todos los días a su mascota, y como resultado, se ahorran el dinero de hacer limpiezas dentales profesionales y consiguen una mejor salud de su perro.


Limpiezas dentales profesionales de perros y gatos

Recomendamos hacer una limpieza dental especializada anualmente. La realizamos con un aparato de ultrasonidos que utiliza agua para quitar el sarro. Después, procedemos a pulir los dientes con un cepillo de alta velocidad y una pasta especial. Hacemos esto para proteger el esmalte.

La frecuencia de limpiezas dentales necesaria varía mucho entre razas. En general, las razas grandes tienen buena calidad de esmalte, por lo que no necesitan hacerlo tan a menudo e incluso pueden pasarse la vida sin requerir una limpieza. Sin embargo, razas pequeñas como el Yorkshire o el Maltés, deben hacérselas todos los años desde cachorros si se quiere conservar sus piezas dentales.

Otro factor fundamental es la calidad del pienso. Algunas marcas han diseñado croquetas que limpian la superficie del diente y de la muela al masticarse.

Ultrasonido para perros

¿Se necesita anestesia para las limpiezas dentales de perros y gatos?

La limpieza dental en perros no es una técnica que pueda practicarse sin anestesia general , aunque hay veces que los propietarios no quieren anestesiar y si tiene poco sarro y el perro es muy bueno se puede intentar…… , pero no se va a poder pulir ni acceder a todas la zona de la boca …. Además los limpiadores dentales van a irrigar agua y hay riesgo de aspiración a vías respiratorias si no se realiza una anestesia correcta con intubación traqueal . En resumen , sin anestesia no se va hacer una correcta limpieza dental.

Tampoco sirve la sedación ya que necesitamos que el animal esté totalmente quieto, y el veterinario tenga un acceso completo a todas sus piezas dentales y encías.

Alimentos para la limpieza dental

Hay que tener cierto cuidado a la hora de comprar determinados alimentos porque no todos son saludables. Algunos tienen demasiado contenido graso, que en exceso puede causar problemas cardiovasculares y obesidad.

Los mejores alimentos para los dientes son aquellos que están elaborados por empresas farmacéuticas y llevan componentes químicos con tratamientos específicos para el diente del perro. Esto implica no solo limpieza a través de la acción mecánica de morder sino también un tratamiento antibacteriano para prevenir el sarro.

Conclusión

Si eres como la mayoría de dueños, por falta de tiempo , es probable que no estés prestando la suficiente atención a la limpieza dental de tu perro. Por eso te animamos a que comiences a limpiar los dientes de tu perro y consideres atender a su higiene bucal con frecuencia.

Estas simples medidas pueden conllevar a que tu perro tenga una vida más larga y mucho más saludable.

Si te resulta imposible introducir un cepillo de dientes a tu perro en la boca, pásate con él por clínica Tus Veterinarios y te explicamos cómo hacerlo.

Necesitas hacer una limpieza dental profesional a tu mascota?
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