Current File : //usr/share/php/Symfony/Component/Cache/Traits/RelayProxy.php
<?php

/*
 * This file is part of the Symfony package.
 *
 * (c) Fabien Potencier <fabien@symfony.com>
 *
 * For the full copyright and license information, please view the LICENSE
 * file that was distributed with this source code.
 */

namespace Symfony\Component\Cache\Traits;

use Symfony\Component\VarExporter\LazyObjectInterface;
use Symfony\Component\VarExporter\LazyProxyTrait;
use Symfony\Contracts\Service\ResetInterface;

// Help opcache.preload discover always-needed symbols
class_exists(\Symfony\Component\VarExporter\Internal\Hydrator::class);
class_exists(\Symfony\Component\VarExporter\Internal\LazyObjectRegistry::class);
class_exists(\Symfony\Component\VarExporter\Internal\LazyObjectState::class);

/**
 * @internal
 */
class RelayProxy extends \Relay\Relay implements ResetInterface, LazyObjectInterface
{
    use LazyProxyTrait {
        resetLazyObject as reset;
    }

    private const LAZY_OBJECT_PROPERTY_SCOPES = [];

    public function __construct($host = null, $port = 6379, $connect_timeout = 0.0, $command_timeout = 0.0, #[\SensitiveParameter] $context = [], $database = 0)
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->__construct(...\func_get_args());
    }

    public function connect($host, $port = 6379, $timeout = 0.0, $persistent_id = null, $retry_interval = 0, $read_timeout = 0.0, #[\SensitiveParameter] $context = [], $database = 0): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->connect(...\func_get_args());
    }

    public function pconnect($host, $port = 6379, $timeout = 0.0, $persistent_id = null, $retry_interval = 0, $read_timeout = 0.0, #[\SensitiveParameter] $context = [], $database = 0): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pconnect(...\func_get_args());
    }

    public function close(): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->close(...\func_get_args());
    }

    public function pclose(): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pclose(...\func_get_args());
    }

    public function listen($callback): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->listen(...\func_get_args());
    }

    public function onFlushed($callback): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->onFlushed(...\func_get_args());
    }

    public function onInvalidated($callback, $pattern = null): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->onInvalidated(...\func_get_args());
    }

    public function dispatchEvents(): false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->dispatchEvents(...\func_get_args());
    }

    public function getOption($option): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getOption(...\func_get_args());
    }

    public function option($option, $value = null): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->option(...\func_get_args());
    }

    public function setOption($option, $value): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->setOption(...\func_get_args());
    }

    public function addIgnorePatterns(...$pattern): int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->addIgnorePatterns(...\func_get_args());
    }

    public function addAllowPatterns(...$pattern): int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->addAllowPatterns(...\func_get_args());
    }

    public function getTimeout(): false|float
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getTimeout(...\func_get_args());
    }

    public function timeout(): false|float
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->timeout(...\func_get_args());
    }

    public function getReadTimeout(): false|float
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getReadTimeout(...\func_get_args());
    }

    public function readTimeout(): false|float
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->readTimeout(...\func_get_args());
    }

    public function getBytes(): array
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getBytes(...\func_get_args());
    }

    public function bytes(): array
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bytes(...\func_get_args());
    }

    public function getHost(): false|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getHost(...\func_get_args());
    }

    public function isConnected(): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->isConnected(...\func_get_args());
    }

    public function getPort(): false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getPort(...\func_get_args());
    }

    public function getAuth(): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getAuth(...\func_get_args());
    }

    public function getDbNum(): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getDbNum(...\func_get_args());
    }

    public function _serialize($value): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->_serialize(...\func_get_args());
    }

    public function _unserialize($value): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->_unserialize(...\func_get_args());
    }

    public function _compress($value): string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->_compress(...\func_get_args());
    }

    public function _uncompress($value): string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->_uncompress(...\func_get_args());
    }

    public function _pack($value): string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->_pack(...\func_get_args());
    }

    public function _unpack($value): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->_unpack(...\func_get_args());
    }

    public function _prefix($value): string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->_prefix(...\func_get_args());
    }

    public function getLastError(): ?string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getLastError(...\func_get_args());
    }

    public function clearLastError(): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->clearLastError(...\func_get_args());
    }

    public function endpointId(): false|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->endpointId(...\func_get_args());
    }

    public function getPersistentID(): false|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getPersistentID(...\func_get_args());
    }

    public function socketId(): false|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->socketId(...\func_get_args());
    }

    public function rawCommand($cmd, ...$args): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->rawCommand(...\func_get_args());
    }

    public function select($db): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->select(...\func_get_args());
    }

    public function auth(#[\SensitiveParameter] $auth): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->auth(...\func_get_args());
    }

    public function info(...$sections): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->info(...\func_get_args());
    }

    public function flushdb($sync = null): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->flushdb(...\func_get_args());
    }

    public function flushall($sync = null): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->flushall(...\func_get_args());
    }

    public function fcall($name, $keys = [], $argv = [], $handler = null): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->fcall(...\func_get_args());
    }

    public function fcall_ro($name, $keys = [], $argv = [], $handler = null): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->fcall_ro(...\func_get_args());
    }

    public function function($op, ...$args): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->function(...\func_get_args());
    }

    public function dbsize(): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->dbsize(...\func_get_args());
    }

    public function dump($key): \Relay\Relay|false|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->dump(...\func_get_args());
    }

    public function replicaof($host = null, $port = 0): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->replicaof(...\func_get_args());
    }

    public function restore($key, $ttl, $value, $options = null): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->restore(...\func_get_args());
    }

    public function migrate($host, $port, $key, $dstdb, $timeout, $copy = false, $replace = false, #[\SensitiveParameter] $credentials = null): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->migrate(...\func_get_args());
    }

    public function copy($src, $dst, $options = null): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->copy(...\func_get_args());
    }

    public function echo($arg): \Relay\Relay|bool|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->echo(...\func_get_args());
    }

    public function ping($arg = null): \Relay\Relay|bool|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->ping(...\func_get_args());
    }

    public function idleTime(): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->idleTime(...\func_get_args());
    }

    public function randomkey(): \Relay\Relay|bool|null|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->randomkey(...\func_get_args());
    }

    public function time(): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->time(...\func_get_args());
    }

    public function bgrewriteaof(): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bgrewriteaof(...\func_get_args());
    }

    public function lastsave(): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lastsave(...\func_get_args());
    }

    public function lcs($key1, $key2, $options = null): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lcs(...\func_get_args());
    }

    public function bgsave($schedule = false): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bgsave(...\func_get_args());
    }

    public function save(): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->save(...\func_get_args());
    }

    public function role(): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->role(...\func_get_args());
    }

    public function ttl($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->ttl(...\func_get_args());
    }

    public function pttl($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pttl(...\func_get_args());
    }

    public function exists(...$keys): \Relay\Relay|bool|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->exists(...\func_get_args());
    }

    public function eval($script, $args = [], $num_keys = 0): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->eval(...\func_get_args());
    }

    public function eval_ro($script, $args = [], $num_keys = 0): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->eval_ro(...\func_get_args());
    }

    public function evalsha($sha, $args = [], $num_keys = 0): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->evalsha(...\func_get_args());
    }

    public function evalsha_ro($sha, $args = [], $num_keys = 0): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->evalsha_ro(...\func_get_args());
    }

    public function client($operation, ...$args): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->client(...\func_get_args());
    }

    public function geoadd($key, $lng, $lat, $member, ...$other_triples_and_options): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->geoadd(...\func_get_args());
    }

    public function geodist($key, $src, $dst, $unit = null): \Relay\Relay|false|float
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->geodist(...\func_get_args());
    }

    public function geohash($key, $member, ...$other_members): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->geohash(...\func_get_args());
    }

    public function georadius($key, $lng, $lat, $radius, $unit, $options = []): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->georadius(...\func_get_args());
    }

    public function georadiusbymember($key, $member, $radius, $unit, $options = []): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->georadiusbymember(...\func_get_args());
    }

    public function georadiusbymember_ro($key, $member, $radius, $unit, $options = []): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->georadiusbymember_ro(...\func_get_args());
    }

    public function georadius_ro($key, $lng, $lat, $radius, $unit, $options = []): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->georadius_ro(...\func_get_args());
    }

    public function geosearch($key, $position, $shape, $unit, $options = []): \Relay\Relay|array
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->geosearch(...\func_get_args());
    }

    public function geosearchstore($dst, $src, $position, $shape, $unit, $options = []): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->geosearchstore(...\func_get_args());
    }

    public function get($key): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->get(...\func_get_args());
    }

    public function getset($key, $value): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getset(...\func_get_args());
    }

    public function getrange($key, $start, $end): \Relay\Relay|false|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getrange(...\func_get_args());
    }

    public function setrange($key, $start, $value): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->setrange(...\func_get_args());
    }

    public function getbit($key, $pos): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getbit(...\func_get_args());
    }

    public function bitcount($key, $start = 0, $end = -1, $by_bit = false): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bitcount(...\func_get_args());
    }

    public function bitfield($key, ...$args): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bitfield(...\func_get_args());
    }

    public function config($operation, $key = null, $value = null): \Relay\Relay|array|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->config(...\func_get_args());
    }

    public function command(...$args): \Relay\Relay|array|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->command(...\func_get_args());
    }

    public function bitop($operation, $dstkey, $srckey, ...$other_keys): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bitop(...\func_get_args());
    }

    public function bitpos($key, $bit, $start = null, $end = null, $bybit = false): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bitpos(...\func_get_args());
    }

    public function setbit($key, $pos, $val): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->setbit(...\func_get_args());
    }

    public function acl($cmd, ...$args): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->acl(...\func_get_args());
    }

    public function append($key, $value): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->append(...\func_get_args());
    }

    public function set($key, $value, $options = null): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->set(...\func_get_args());
    }

    public function getex($key, $options = null): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getex(...\func_get_args());
    }

    public function getdel($key): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getdel(...\func_get_args());
    }

    public function setex($key, $seconds, $value): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->setex(...\func_get_args());
    }

    public function pfadd($key, $elements): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pfadd(...\func_get_args());
    }

    public function pfcount($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pfcount(...\func_get_args());
    }

    public function pfmerge($dst, $srckeys): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pfmerge(...\func_get_args());
    }

    public function psetex($key, $milliseconds, $value): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->psetex(...\func_get_args());
    }

    public function publish($channel, $message): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->publish(...\func_get_args());
    }

    public function pubsub($operation, ...$args): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pubsub(...\func_get_args());
    }

    public function spublish($channel, $message): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->spublish(...\func_get_args());
    }

    public function setnx($key, $value): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->setnx(...\func_get_args());
    }

    public function mget($keys): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->mget(...\func_get_args());
    }

    public function move($key, $db): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->move(...\func_get_args());
    }

    public function mset($kvals): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->mset(...\func_get_args());
    }

    public function msetnx($kvals): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->msetnx(...\func_get_args());
    }

    public function rename($key, $newkey): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->rename(...\func_get_args());
    }

    public function renamenx($key, $newkey): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->renamenx(...\func_get_args());
    }

    public function del(...$keys): \Relay\Relay|bool|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->del(...\func_get_args());
    }

    public function unlink(...$keys): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->unlink(...\func_get_args());
    }

    public function expire($key, $seconds, $mode = null): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->expire(...\func_get_args());
    }

    public function pexpire($key, $milliseconds): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pexpire(...\func_get_args());
    }

    public function expireat($key, $timestamp): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->expireat(...\func_get_args());
    }

    public function expiretime($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->expiretime(...\func_get_args());
    }

    public function pexpireat($key, $timestamp_ms): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pexpireat(...\func_get_args());
    }

    public function pexpiretime($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pexpiretime(...\func_get_args());
    }

    public function persist($key): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->persist(...\func_get_args());
    }

    public function type($key): \Relay\Relay|bool|int|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->type(...\func_get_args());
    }

    public function lmove($srckey, $dstkey, $srcpos, $dstpos): \Relay\Relay|false|null|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lmove(...\func_get_args());
    }

    public function blmove($srckey, $dstkey, $srcpos, $dstpos, $timeout): \Relay\Relay|false|null|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->blmove(...\func_get_args());
    }

    public function lrange($key, $start, $stop): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lrange(...\func_get_args());
    }

    public function lpush($key, $mem, ...$mems): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lpush(...\func_get_args());
    }

    public function rpush($key, $mem, ...$mems): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->rpush(...\func_get_args());
    }

    public function lpushx($key, $mem, ...$mems): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lpushx(...\func_get_args());
    }

    public function rpushx($key, $mem, ...$mems): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->rpushx(...\func_get_args());
    }

    public function lset($key, $index, $mem): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lset(...\func_get_args());
    }

    public function lpop($key, $count = 1): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lpop(...\func_get_args());
    }

    public function lpos($key, $value, $options = null): \Relay\Relay|array|false|int|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lpos(...\func_get_args());
    }

    public function rpop($key, $count = 1): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->rpop(...\func_get_args());
    }

    public function rpoplpush($source, $dest): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->rpoplpush(...\func_get_args());
    }

    public function brpoplpush($source, $dest, $timeout): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->brpoplpush(...\func_get_args());
    }

    public function blpop($key, $timeout_or_key, ...$extra_args): \Relay\Relay|array|false|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->blpop(...\func_get_args());
    }

    public function blmpop($timeout, $keys, $from, $count = 1): \Relay\Relay|array|false|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->blmpop(...\func_get_args());
    }

    public function bzmpop($timeout, $keys, $from, $count = 1): \Relay\Relay|array|false|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bzmpop(...\func_get_args());
    }

    public function lmpop($keys, $from, $count = 1): \Relay\Relay|array|false|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lmpop(...\func_get_args());
    }

    public function zmpop($keys, $from, $count = 1): \Relay\Relay|array|false|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zmpop(...\func_get_args());
    }

    public function brpop($key, $timeout_or_key, ...$extra_args): \Relay\Relay|array|false|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->brpop(...\func_get_args());
    }

    public function bzpopmax($key, $timeout_or_key, ...$extra_args): \Relay\Relay|array|false|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bzpopmax(...\func_get_args());
    }

    public function bzpopmin($key, $timeout_or_key, ...$extra_args): \Relay\Relay|array|false|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bzpopmin(...\func_get_args());
    }

    public function object($op, $key): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->object(...\func_get_args());
    }

    public function geopos($key, ...$members): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->geopos(...\func_get_args());
    }

    public function lrem($key, $mem, $count = 0): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lrem(...\func_get_args());
    }

    public function lindex($key, $index): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lindex(...\func_get_args());
    }

    public function linsert($key, $op, $pivot, $element): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->linsert(...\func_get_args());
    }

    public function ltrim($key, $start, $end): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->ltrim(...\func_get_args());
    }

    public function hget($hash, $member): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hget(...\func_get_args());
    }

    public function hstrlen($hash, $member): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hstrlen(...\func_get_args());
    }

    public function hgetall($hash): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hgetall(...\func_get_args());
    }

    public function hkeys($hash): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hkeys(...\func_get_args());
    }

    public function hvals($hash): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hvals(...\func_get_args());
    }

    public function hmget($hash, $members): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hmget(...\func_get_args());
    }

    public function hrandfield($hash, $options = null): \Relay\Relay|array|false|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hrandfield(...\func_get_args());
    }

    public function hmset($hash, $members): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hmset(...\func_get_args());
    }

    public function hexists($hash, $member): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hexists(...\func_get_args());
    }

    public function hsetnx($hash, $member, $value): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hsetnx(...\func_get_args());
    }

    public function hset($key, $mem, $val, ...$kvals): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hset(...\func_get_args());
    }

    public function hdel($key, $mem, ...$mems): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hdel(...\func_get_args());
    }

    public function hincrby($key, $mem, $value): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hincrby(...\func_get_args());
    }

    public function hincrbyfloat($key, $mem, $value): \Relay\Relay|bool|float
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hincrbyfloat(...\func_get_args());
    }

    public function incr($key, $by = 1): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->incr(...\func_get_args());
    }

    public function decr($key, $by = 1): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->decr(...\func_get_args());
    }

    public function incrby($key, $value): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->incrby(...\func_get_args());
    }

    public function decrby($key, $value): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->decrby(...\func_get_args());
    }

    public function incrbyfloat($key, $value): \Relay\Relay|false|float
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->incrbyfloat(...\func_get_args());
    }

    public function sdiff($key, ...$other_keys): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sdiff(...\func_get_args());
    }

    public function sdiffstore($key, ...$other_keys): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sdiffstore(...\func_get_args());
    }

    public function sinter($key, ...$other_keys): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sinter(...\func_get_args());
    }

    public function sintercard($keys, $limit = -1): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sintercard(...\func_get_args());
    }

    public function sinterstore($key, ...$other_keys): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sinterstore(...\func_get_args());
    }

    public function sunion($key, ...$other_keys): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sunion(...\func_get_args());
    }

    public function sunionstore($key, ...$other_keys): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sunionstore(...\func_get_args());
    }

    public function subscribe($channels, $callback): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->subscribe(...\func_get_args());
    }

    public function unsubscribe($channels = []): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->unsubscribe(...\func_get_args());
    }

    public function psubscribe($patterns, $callback): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->psubscribe(...\func_get_args());
    }

    public function punsubscribe($patterns = []): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->punsubscribe(...\func_get_args());
    }

    public function ssubscribe($channels, $callback): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->ssubscribe(...\func_get_args());
    }

    public function sunsubscribe($channels = []): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sunsubscribe(...\func_get_args());
    }

    public function touch($key_or_array, ...$more_keys): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->touch(...\func_get_args());
    }

    public function pipeline(): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pipeline(...\func_get_args());
    }

    public function multi($mode = 0): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->multi(...\func_get_args());
    }

    public function exec(): \Relay\Relay|array|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->exec(...\func_get_args());
    }

    public function wait($replicas, $timeout): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->wait(...\func_get_args());
    }

    public function watch($key, ...$other_keys): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->watch(...\func_get_args());
    }

    public function unwatch(): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->unwatch(...\func_get_args());
    }

    public function discard(): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->discard(...\func_get_args());
    }

    public function getMode($masked = false): int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getMode(...\func_get_args());
    }

    public function clearBytes(): void
    {
        ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->clearBytes(...\func_get_args());
    }

    public function scan(&$iterator, $match = null, $count = 0, $type = null): array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->scan($iterator, ...\array_slice(\func_get_args(), 1));
    }

    public function hscan($key, &$iterator, $match = null, $count = 0): array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hscan($key, $iterator, ...\array_slice(\func_get_args(), 2));
    }

    public function sscan($key, &$iterator, $match = null, $count = 0): array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sscan($key, $iterator, ...\array_slice(\func_get_args(), 2));
    }

    public function zscan($key, &$iterator, $match = null, $count = 0): array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zscan($key, $iterator, ...\array_slice(\func_get_args(), 2));
    }

    public function keys($pattern): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->keys(...\func_get_args());
    }

    public function slowlog($operation, ...$extra_args): \Relay\Relay|array|bool|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->slowlog(...\func_get_args());
    }

    public function smembers($set): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->smembers(...\func_get_args());
    }

    public function sismember($set, $member): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sismember(...\func_get_args());
    }

    public function smismember($set, ...$members): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->smismember(...\func_get_args());
    }

    public function srem($set, $member, ...$members): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->srem(...\func_get_args());
    }

    public function sadd($set, $member, ...$members): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sadd(...\func_get_args());
    }

    public function sort($key, $options = []): \Relay\Relay|array|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sort(...\func_get_args());
    }

    public function sort_ro($key, $options = []): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sort_ro(...\func_get_args());
    }

    public function smove($srcset, $dstset, $member): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->smove(...\func_get_args());
    }

    public function spop($set, $count = 1): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->spop(...\func_get_args());
    }

    public function srandmember($set, $count = 1): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->srandmember(...\func_get_args());
    }

    public function scard($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->scard(...\func_get_args());
    }

    public function script($command, ...$args): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->script(...\func_get_args());
    }

    public function strlen($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->strlen(...\func_get_args());
    }

    public function hlen($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hlen(...\func_get_args());
    }

    public function llen($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->llen(...\func_get_args());
    }

    public function xack($key, $group, $ids): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xack(...\func_get_args());
    }

    public function xadd($key, $id, $values, $maxlen = 0, $approx = false, $nomkstream = false): \Relay\Relay|false|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xadd(...\func_get_args());
    }

    public function xclaim($key, $group, $consumer, $min_idle, $ids, $options): \Relay\Relay|array|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xclaim(...\func_get_args());
    }

    public function xautoclaim($key, $group, $consumer, $min_idle, $start, $count = -1, $justid = false): \Relay\Relay|array|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xautoclaim(...\func_get_args());
    }

    public function xlen($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xlen(...\func_get_args());
    }

    public function xgroup($operation, $key = null, $group = null, $id_or_consumer = null, $mkstream = false, $entries_read = -2): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xgroup(...\func_get_args());
    }

    public function xdel($key, $ids): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xdel(...\func_get_args());
    }

    public function xinfo($operation, $arg1 = null, $arg2 = null, $count = -1): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xinfo(...\func_get_args());
    }

    public function xpending($key, $group, $start = null, $end = null, $count = -1, $consumer = null, $idle = 0): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xpending(...\func_get_args());
    }

    public function xrange($key, $start, $end, $count = -1): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xrange(...\func_get_args());
    }

    public function xrevrange($key, $end, $start, $count = -1): \Relay\Relay|array|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xrevrange(...\func_get_args());
    }

    public function xread($streams, $count = -1, $block = -1): \Relay\Relay|array|bool|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xread(...\func_get_args());
    }

    public function xreadgroup($group, $consumer, $streams, $count = 1, $block = 1): \Relay\Relay|array|bool|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xreadgroup(...\func_get_args());
    }

    public function xtrim($key, $threshold, $approx = false, $minid = false, $limit = -1): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xtrim(...\func_get_args());
    }

    public function zadd($key, ...$args): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zadd(...\func_get_args());
    }

    public function zrandmember($key, $options = null): mixed
    {
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¿Qué es la limpieza dental de perros? - Clínica veterinaria


Es la eliminación del sarro y la placa adherida a la superficie de los dientes mediante un equipo de ultrasonidos que garantiza la integridad de las piezas dentales a la vez que elimina en profundidad cualquier resto de suciedad.

A continuación se procede al pulido de los dientes mediante una fresa especial que elimina la placa bacteriana y devuelve a los dientes el aspecto sano que deben tener.

Una vez terminado todo el proceso, se mantiene al perro en observación hasta que se despierta de la anestesia, bajo la atenta supervisión de un veterinario.

¿Cada cuánto tiempo tengo que hacerle una limpieza dental a mi perro?

A partir de cierta edad, los perros pueden necesitar una limpieza dental anual o bianual. Depende de cada caso. En líneas generales, puede decirse que los perros de razas pequeñas suelen acumular más sarro y suelen necesitar una atención mayor en cuanto a higiene dental.


Riesgos de una mala higiene


Los riesgos más evidentes de una mala higiene dental en los perros son los siguientes:

  • Cuando la acumulación de sarro no se trata, se puede producir una inflamación y retracción de las encías que puede descalzar el diente y provocar caídas.
  • Mal aliento (halitosis).
  • Sarro perros
  • Puede ir a más
  • Las bacterias de la placa pueden trasladarse a través del torrente circulatorio a órganos vitales como el corazón ocasionando problemas de endocarditis en las válvulas. Las bacterias pueden incluso acantonarse en huesos (La osteomielitis es la infección ósea, tanto cortical como medular) provocando mucho dolor y una artritis séptica).

¿Cómo se forma el sarro?

El sarro es la calcificación de la placa dental. Los restos de alimentos, junto con las bacterias presentes en la boca, van a formar la placa bacteriana o placa dental. Si la placa no se retira, al mezclarse con la saliva y los minerales presentes en ella, reaccionará formando una costra. La placa se calcifica y se forma el sarro.

El sarro, cuando se forma, es de color blanquecino pero a medida que pasa el tiempo se va poniendo amarillo y luego marrón.

Síntomas de una pobre higiene dental
La señal más obvia de una mala salud dental canina es el mal aliento.

Sin embargo, a veces no es tan fácil de detectar
Y hay perros que no se dejan abrir la boca por su dueño. Por ejemplo…

Recientemente nos trajeron a la clínica a un perro que parpadeaba de un ojo y decía su dueño que le picaba un lado de la cara. Tenía molestias y dificultad para comer, lo que había llevado a sus dueños a comprarle comida blanda (que suele ser un poco más cara y llevar más contenido en grasa) durante medio año. Después de una exploración oftalmológica, nos dimos cuenta de que el ojo tenía una úlcera en la córnea probablemente de rascarse . Además, el canto lateral del ojo estaba inflamado. Tenía lo que en humanos llamamos flemón pero como era un perro de pelo largo, no se le notaba a simple vista. Al abrirle la boca nos llamó la atención el ver una muela llena de sarro. Le realizamos una radiografía y encontramos una fístula que llegaba hasta la parte inferior del ojo.

Le tuvimos que extraer la muela. Tras esto, el ojo se curó completamente con unos colirios y una lentilla protectora de úlcera. Afortunadamente, la úlcera no profundizó y no perforó el ojo. Ahora el perro come perfectamente a pesar de haber perdido una muela.

¿Cómo mantener la higiene dental de tu perro?
Hay varias maneras de prevenir problemas derivados de la salud dental de tu perro.

Limpiezas de dientes en casa
Es recomendable limpiar los dientes de tu perro semanal o diariamente si se puede. Existe una gran variedad de productos que se pueden utilizar:

Pastas de dientes.
Cepillos de dientes o dedales para el dedo índice, que hacen más fácil la limpieza.
Colutorios para echar en agua de bebida o directamente sobre el diente en líquido o en spray.

En la Clínica Tus Veterinarios enseñamos a nuestros clientes a tomar el hábito de limpiar los dientes de sus perros desde que son cachorros. Esto responde a nuestro compromiso con la prevención de enfermedades caninas.

Hoy en día tenemos muchos clientes que limpian los dientes todos los días a su mascota, y como resultado, se ahorran el dinero de hacer limpiezas dentales profesionales y consiguen una mejor salud de su perro.


Limpiezas dentales profesionales de perros y gatos

Recomendamos hacer una limpieza dental especializada anualmente. La realizamos con un aparato de ultrasonidos que utiliza agua para quitar el sarro. Después, procedemos a pulir los dientes con un cepillo de alta velocidad y una pasta especial. Hacemos esto para proteger el esmalte.

La frecuencia de limpiezas dentales necesaria varía mucho entre razas. En general, las razas grandes tienen buena calidad de esmalte, por lo que no necesitan hacerlo tan a menudo e incluso pueden pasarse la vida sin requerir una limpieza. Sin embargo, razas pequeñas como el Yorkshire o el Maltés, deben hacérselas todos los años desde cachorros si se quiere conservar sus piezas dentales.

Otro factor fundamental es la calidad del pienso. Algunas marcas han diseñado croquetas que limpian la superficie del diente y de la muela al masticarse.

Ultrasonido para perros

¿Se necesita anestesia para las limpiezas dentales de perros y gatos?

La limpieza dental en perros no es una técnica que pueda practicarse sin anestesia general , aunque hay veces que los propietarios no quieren anestesiar y si tiene poco sarro y el perro es muy bueno se puede intentar…… , pero no se va a poder pulir ni acceder a todas la zona de la boca …. Además los limpiadores dentales van a irrigar agua y hay riesgo de aspiración a vías respiratorias si no se realiza una anestesia correcta con intubación traqueal . En resumen , sin anestesia no se va hacer una correcta limpieza dental.

Tampoco sirve la sedación ya que necesitamos que el animal esté totalmente quieto, y el veterinario tenga un acceso completo a todas sus piezas dentales y encías.

Alimentos para la limpieza dental

Hay que tener cierto cuidado a la hora de comprar determinados alimentos porque no todos son saludables. Algunos tienen demasiado contenido graso, que en exceso puede causar problemas cardiovasculares y obesidad.

Los mejores alimentos para los dientes son aquellos que están elaborados por empresas farmacéuticas y llevan componentes químicos con tratamientos específicos para el diente del perro. Esto implica no solo limpieza a través de la acción mecánica de morder sino también un tratamiento antibacteriano para prevenir el sarro.

Conclusión

Si eres como la mayoría de dueños, por falta de tiempo , es probable que no estés prestando la suficiente atención a la limpieza dental de tu perro. Por eso te animamos a que comiences a limpiar los dientes de tu perro y consideres atender a su higiene bucal con frecuencia.

Estas simples medidas pueden conllevar a que tu perro tenga una vida más larga y mucho más saludable.

Si te resulta imposible introducir un cepillo de dientes a tu perro en la boca, pásate con él por clínica Tus Veterinarios y te explicamos cómo hacerlo.

Necesitas hacer una limpieza dental profesional a tu mascota?
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